![]() This is the basis for graphical perspective. Rays of light travel from the object, through the picture plane, and to the viewer's eye. Italian Renaissance painters and architects including Masaccio, Paolo Uccello, Piero della Francesca and Luca Pacioli studied linear perspective, wrote treatises on it, and incorporated it into their artworks, thus contributing to the mathematics of art. All objects will recede to points in the distance, usually along the horizon line, but also above and below the horizon line depending on the view used. The most characteristic features of linear perspective are that objects appear smaller as their distance from the observer increases, and that they are subject to foreshortening, meaning that an object's dimensions along the line of sight appear shorter than its dimensions across the line of sight. Linear perspective is an approximate representation, generally on a flat surface, of an image as it is seen by the eye. Linear or point-projection perspective (from Latin: perspicere 'to see through') is one of two types of graphical projection perspective in the graphic arts the other is parallel projection. ![]() ![]() How One-Point Linear Perspective Works, Smarthistory Įmpire of the Eye: The Magic of Illusion: The Trinity-Masaccio, Part 2, National Gallery of Art Linear Perspective: Brunelleschi's Experiment, Smarthistory Staircase in two-point perspective External video ![]()
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